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Cloudhead Games ltd.

Cloudhead Games ltd.

Cloudhead Games ltd.

Скачать бесплатно игру The Gallery — Episode 1: Call of the Starseed — полная версия

The Gallery — эпизодическая фэнтезийная игра об исследованиях, созданная специально для устройств виртуальной реальности и выполненная в духе приключенческих фильмов в жанре фэнтези 80-х годов.

Для игры обязательно наличие HTC Vive!

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  • 1867 Экшен (FPS, TPS)
  • 723 Ролевые игры (RPG)
  • 822 Стратегии
  • 348 Гонки, езда
  • 1011 Приключения, квесты
  • 166 Спорт
  • 70 Самолеты, вертолеты
  • 598 Симуляторы
  • 102 Файтинги
  • 52 Игры для детей
  • 2636 Русская версия
  • 397 Хоррор
  • 99 Аниме-игры
  • 368 Аркады
  • 12 Создание игр, движки
  • 154 VR-игры

Скрыть сообщения из FAQ

  • Disciples 2 Gold
    ни одна из ссылок не актуальна
  • Pathfinder: Kingmaker v1.2.2 + All DLCs [Imperial Edition]
    Игра категории «немножко не получилось»
  • Hob
    Отличная игра на самом деле, эдакая изометрическая
  • Half-Life — Cry of Fear v1.60
    я думаю разработчик использует одно свойство психи
  • Black Mesa v1.1
    Что. ёпт. Только что смотрел Куплинова. И ту
  • The Talos Principle: Road to Gehenna
    «Бам-бам-бам дам тебе по шарам»Играли в
  • Dead Island: Definitive Collection
    Нет.Вот просто нет.Как вы разрабочики могли упусти
  • Hellblade: Senua’s Sacrifice v1.02
    Мне понравилось.Есть люди которые ходят в картинну
  • Chaos on Deponia v1.1.4.2273 / Депония 2: Взрывное Приключение v1.1.4.2273
    Со второй частью всё не так гладко как с первой.Не
  • Deponia
    Хорошая игра. Интересные персонажи. Видно, что всё
  • Warcraft 3 Reign Of Chaos / The Frozen Throne v1.26a
    Лучшая игра детства. ЗА МОЕГО ОТЦА!
  • Dungeon Kingdom: Sign of the Moon v0.9.935 [Steam Early Access]
    Сейчас посмотрим, обновилась ли игра, и как она.

+ сообщения из FAQ

  • Disciples 2 Gold
    ни одна из ссылок не актуальна
  • Pathfinder: Kingmaker v1.2.2 + All DLCs [Imperial Edition]
    Игра категории «немножко не получилось»
  • Hob
    Отличная игра на самом деле, эдакая изометрическая
  • Half-Life — Cry of Fear v1.60
    я думаю разработчик использует одно свойство психи
  • Black Mesa v1.1
    Что. ёпт. Только что смотрел Куплинова. И ту
  • The Talos Principle: Road to Gehenna
    «Бам-бам-бам дам тебе по шарам»Играли в
  • Dead Island: Definitive Collection
    Нет.Вот просто нет.Как вы разрабочики могли упусти
  • Hellblade: Senua’s Sacrifice v1.02
    Мне понравилось.Есть люди которые ходят в картинну
  • Chaos on Deponia v1.1.4.2273 / Депония 2: Взрывное Приключение v1.1.4.2273
    Со второй частью всё не так гладко как с первой.Не
  • Deponia
    Хорошая игра. Интересные персонажи. Видно, что всё
  • Warcraft 3 Reign Of Chaos / The Frozen Throne v1.26a
    Лучшая игра детства. ЗА МОЕГО ОТЦА!
  • Dungeon Kingdom: Sign of the Moon v0.9.935 [Steam Early Access]
    Сейчас посмотрим, обновилась ли игра, и как она.

How Cloud Gaming and Game Streaming Service Are Reshaping Video Games

When I say «gaming platform» or «gaming hardware» — what do you think of?

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Undoubtedly a few things come to your mind, but first and foremost you conjure up the computers, keyboards, consoles, and controllers that have shaped the gaming industry.

Yet, things are changing and in a big way. Old barriers are broken, and innovation opens the way for new gaming companies and platforms to enter the fray.

How Does Cloud Gaming Work?

The answer can get complicated, but we can try and simplify it.

The cloud gaming server does all the heavy lifting for you. The server runs the game itself, and your PC or console sends all of your input directly to it.

The server processes the resource-heavy stuff, like the graphic, applies your inputs, and sends everything back to your screen. Your PC or console does virtually none of the hard work.

Essentially, the game server sends all the video and audio output to your device, which you then interact with. Your input is sent back to the server, and the game reacts accordingly. All this happens in incredible speed, without the player noticing any delay between pressing a button and the game reacting; hopefully.

Cloud Gaming Is the Future of Video Games

Already, browser games and cloud gaming are a real thing. Although very similar to one another, they are not the same.

Various companies, such as Plarium and others, allow you to enjoy multiple titles through the comfort of your PC without downloading a single byte.

What cloud gaming does is lift many of the limitations and restrictions that have “plagued” the game industry for years. Expensive graphics cards, shortening life cycles for hardware and erosion of physical game copies can all become a thing of the past.

Streaming live gameplay is already a huge trend that is reshaping the industry. Viewers are flocking to watch their favorites Twitch or YouTube personalities.

Now, the gaming industry as a whole appears ready to take it to the next level. Instead of watching a video of someone else play a game, game streaming will allow you to play any video game on demand.

You can think of it as “Netflix for video games.

The Negative Side of Streaming Games

If you fall into the camp of “hardcore gamer” you will not like all of the changes that come with cloud-based gaming.

Sure, you will be able to access the game of your choice instantly, and yes, you will be able to play this game on virtually any PC (or any device that’s capable of running high-quality video), but issues can and will arise due to this possibilities.

Video compression will result in overall lower graphics than you are used to on a high-end gaming platform. But it will be a necessity to lower the cost on for the host.

Also, cloud gaming will consume a massive amount of bandwidth due to the large amount of visual and aural information that is sent your way. If your internet connection is somehow limited, as it still is in many households, you will find out quickly that cloud-based gaming is not for you.

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One other final problem that will arise is latency, as cloud gaming will never be as fast a local high-end device. There will be a lag time between your input and the time it takes for the servers to receive it, however, minute it may be.

For some, these issues will not be a problem at all. But for others, they may genuinely be a deal-breaker.

Tech Giants Are Supporting Game Streaming

If any company is going to usher in the age of cloud gaming and game streaming — it’s going to be Google.

Google is already a massive part of the gaming industry thanks to its “Google Play” digital distribution service. The app comes preloaded on the vast majority of Android-based phones around the world, allowing many developers to enter the gaming space.

The popularity of smartphones in general, and the Android OS specifically, has taken the world by storm, resulting in a new breed of gamer who casually play their games of choice on the go. Games are no longer the sole domain of the hardcore player who spends hours on their PC and consoles.

But Google is already planning its next venture in the gaming industry — creating the next significant game streaming service.

According to sources at Kotaku, Google plans on taking a three-pronged approach to this venture, which has been codenamed “Google Yeti”:

  • Streaming platform
  • Hardware
  • Bringing game developers under the Google umbrella, whether through aggressive recruiting or acquisitions.

This news comes from five different sources, who were briefed by Google or got their information from other reliable sources.

Electronic Arts is another industry giant that recently hopped aboard the cloud gaming trend. Hoping to get in on the action, EA recently acquired the Israel-based company Gamefly. This service allows you to stream games via its cloud gaming platform, which can be run through select smart TV’s and Amazon’s Fire TV device, opening up its users to various video games and high-quality titles.

EA had the following to say about the acquisition and cloud gaming in a recent press statement:

Cloud gaming opens up new possibilities to expand the reach of games by streaming high-quality entertainment to more players, on more devices, in more geographic regions of the world.

With this acquisition, EA is adding to its strategic focus on advanced technologies that will give players more freedom to access the games they want, and enable the delivery of next-generation experiences at scale.

Reassuring its more traditional, and the majority, of their customer base, EA stated that games will still be released in the classical physical style for the foreseeable future. However, they do see a time in the future where hit titles could be solely streamed through a subscription-based service.

“Netflix for video games” — remember?

Game Streaming Services Break Old Barriers

Although Google may be bringing game streaming into focus, it is far from the only company to deal with this emerging market.

Читать еще:  EverQuest II: Chaos Descending

Currently, users are capable of purchasing and downloading various titles through their consoles, and multiple digital stores on PC such as Steam. Each platform supports limited options either to stream live gameplay online or stream games to a different device.

However, Yeti and other platforms that will undoubtedly follow in their suite would be entirely different, as users will not need to download any of the games. Instead, the games will be streamed directly to their computer, or even browser.

This service gets around the hurdle of limited storage space and obsolete technical specifications many systems currently suffer from.

In addition, it opens up the floodgates to countless users who live in remote locations, or areas where acquiring video games is not as easy as for those who live in a more populated location.

Indeed this will crash old barriers and expand the already massive gaming market space.

Conclusion

It seems that cloud gaming and game streaming are part of our gaming future. We have giant companies investing in technology, services and platforms surrounding these concepts. It is likely going to be the next big thing to reshape the gaming industry.

Now more than ever, gamers are demanding to take their gameplay with them, and “carry on” where they “left off,” no matter where they are in the world. We’re already seeing this with streaming services such as PlayStation’s PS Now, and the popularity of the Nintendo Switch — a device that’s part home console, part handheld.

Streaming games from anywhere in the world, on any device sure seems like the future.

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